Covid-19 Impact on Global Online Gambling Market Report 2020: Top Key Players, Segment and Forecast 2026

Published On: May 2020

Format: PDF

Publisher: QY Research

Pages: 130

Report ID: 152466

Mobile gambling to a part of the online gambling, refers to people through the use of smart phones, tablets and other portable electronic media and entertainment equipment for online gambling and gambling behavior, without access to a PC or a self-service terminal on the site, with the global popularity of the smart phone, mobile gambling rapid growth in the online gambling market.
Mobile gamnling lead by three markets (Europe, Asia and North America), these three markets combined account for 92.23% of the global mobile gaming market in 2019, is mainly due to the national policy in the area open and perfect market regulation policy, as a result, the remaining part of Oceania (Australia), Latin American countries and a few African countries.
Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Online Gambling market in 2020.
COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.
The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.
This report also analyses the impact of Coronavirus COVID-19 on the Online Gambling industry.
Based on our recent survey, we have several different scenarios about the Online Gambling YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ 24190 million in 2019. The market size of Online Gambling will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Online Gambling market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Online Gambling market in terms of revenue.
Players, stakeholders, and other participants in the global Online Gambling market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on revenue and forecast by each application segment in terms of revenue and forecast by each type segment in terms of revenue for the period 2015-2026.
Regional and Country-level Analysis
The report offers an exhaustive geographical analysis of the global Online Gambling market, covering important regions, viz, North America, Europe, China, Japan, Southeast Asia, India and Central & South America. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, UAE, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of revenue for the period 2015-2026.
Competition Analysis
In the competitive analysis section of the report, leading as well as prominent players of the global Online Gambling market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Online Gambling market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Online Gambling market.
The following players are covered in this report:
Bet365
Kindred Group
GVC Holdings
Flutter Entertainment
William Hill
Pinnacle
The Stars Group
Betvictor
Betsson AB
Gamesys
888 Holdings
Bet-at-home.com
Intertops
Betway
Betfred
Interwetten
SBOBET
Sportech
EGB
BetOnline
Online Gambling Breakdown Data by Type
Sports Gambling
Online Gambling Games
Poker Gambling
Casino Games
Bingo
Others
Sports gambling and casino gaming are the two main types of mobile gambling. In 2019, sports gambling accounted for half of the global market with a market share of 49.46%, while casino gaming was the second largest type with a market share of 25.84%. Sports gambling includes all kinds of ball games, boxing, darts, horse racing and the new e-sports industry. Other online gambling includes online gambling games, poker gambling, bingo and others. Online gambling games refers live lottery, scratch CARDS, lottery, etc.
Online Gambling Breakdown Data by Application
18-29 years old
30-39 years old
40-49 years old
Others
The influencing factors of mobile gambling consumers are their financial ability to spend and their understanding of participating channels. People aged 30-39 and 40-49 account for an important proportion of mobile gambling consumers.In 2019, people aged 30-39 accounted for 40.72% of the mobile gambling market, making them the largest consumer market in the mobile gambling market. The second largest consumer market was people aged 40-49, accounting for 29.69%.

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Online Gambling Revenue
1.4 Market Analysis by Type
1.4.1 Global Online Gambling Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Sports Gambling
1.4.3 Online Gambling Games
1.4.4 Poker Gambling
1.4.5 Casino Games
1.4.6 Bingo
1.4.7 Others
1.5 Market by Application
1.5.1 Global Online Gambling Market Share by Application: 2020 VS 2026
1.5.2 18-29 years old
1.5.3 30-39 years old
1.5.4 40-49 years old
1.5.5 Others
1.6 Coronavirus Disease 2019 (Covid-19): Online Gambling Industry Impact
1.6.1 How the Covid-19 is Affecting the Online Gambling Industry
1.6.1.1 Online Gambling Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Online Gambling Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Online Gambling Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered

2 Global Growth Trends by Regions
2.1 Online Gambling Market Perspective (2015-2026)
2.2 Online Gambling Growth Trends by Regions
2.2.1 Online Gambling Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Online Gambling Historic Market Share by Regions (2015-2020)
2.2.3 Online Gambling Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis
2.3.5 Online Gambling Market Growth Strategy
2.3.6 Primary Interviews with Key Online Gambling Players (Opinion Leaders)

3 Competition Landscape by Key Players
3.1 Global Top Online Gambling Players by Market Size
3.1.1 Global Top Online Gambling Players by Revenue (2015-2020)
3.1.2 Global Online Gambling Revenue Market Share by Players (2015-2020)
3.1.3 Global Online Gambling Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Online Gambling Market Concentration Ratio
3.2.1 Global Online Gambling Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Online Gambling Revenue in 2019
3.3 Online Gambling Key Players Head office and Area Served
3.4 Key Players Online Gambling Product Solution and Service
3.5 Date of Enter into Online Gambling Market
3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)
4.1 Global Online Gambling Historic Market Size by Type (2015-2020)
4.2 Global Online Gambling Forecasted Market Size by Type (2021-2026)

5 Online Gambling Breakdown Data by Application (2015-2026)
5.1 Global Online Gambling Market Size by Application (2015-2020)
5.2 Global Online Gambling Forecasted Market Size by Application (2021-2026)

6 North America
6.1 North America Online Gambling Market Size (2015-2020)
6.2 Online Gambling Key Players in North America (2019-2020)
6.3 North America Online Gambling Market Size by Type (2015-2020)
6.4 North America Online Gambling Market Size by Application (2015-2020)

7 Europe
7.1 Europe Online Gambling Market Size (2015-2020)
7.2 Online Gambling Key Players in Europe (2019-2020)
7.3 Europe Online Gambling Market Size by Type (2015-2020)
7.4 Europe Online Gambling Market Size by Application (2015-2020)

8 China
8.1 China Online Gambling Market Size (2015-2020)
8.2 Online Gambling Key Players in China (2019-2020)
8.3 China Online Gambling Market Size by Type (2015-2020)
8.4 China Online Gambling Market Size by Application (2015-2020)

9 Japan
9.1 Japan Online Gambling Market Size (2015-2020)
9.2 Online Gambling Key Players in Japan (2019-2020)
9.3 Japan Online Gambling Market Size by Type (2015-2020)
9.4 Japan Online Gambling Market Size by Application (2015-2020)

10 Southeast Asia
10.1 Southeast Asia Online Gambling Market Size (2015-2020)
10.2 Online Gambling Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Online Gambling Market Size by Type (2015-2020)
10.4 Southeast Asia Online Gambling Market Size by Application (2015-2020)

11 India
11.1 India Online Gambling Market Size (2015-2020)
11.2 Online Gambling Key Players in India (2019-2020)
11.3 India Online Gambling Market Size by Type (2015-2020)
11.4 India Online Gambling Market Size by Application (2015-2020)

12 Central & South America
12.1 Central & South America Online Gambling Market Size (2015-2020)
12.2 Online Gambling Key Players in Central & South America (2019-2020)
12.3 Central & South America Online Gambling Market Size by Type (2015-2020)
12.4 Central & South America Online Gambling Market Size by Application (2015-2020)

13 Key Players Profiles
13.1 Bet365
13.1.1 Bet365 Company Details
13.1.2 Bet365 Business Overview and Its Total Revenue
13.1.3 Bet365 Online Gambling Introduction
13.1.4 Bet365 Revenue in Online Gambling Business (2015-2020))
13.1.5 Bet365 Recent Development
13.2 Kindred Group
13.2.1 Kindred Group Company Details
13.2.2 Kindred Group Business Overview and Its Total Revenue
13.2.3 Kindred Group Online Gambling Introduction
13.2.4 Kindred Group Revenue in Online Gambling Business (2015-2020)
13.2.5 Kindred Group Recent Development
13.3 GVC Holdings
13.3.1 GVC Holdings Company Details
13.3.2 GVC Holdings Business Overview and Its Total Revenue
13.3.3 GVC Holdings Online Gambling Introduction
13.3.4 GVC Holdings Revenue in Online Gambling Business (2015-2020)
13.3.5 GVC Holdings Recent Development
13.4 Flutter Entertainment
13.4.1 Flutter Entertainment Company Details
13.4.2 Flutter Entertainment Business Overview and Its Total Revenue
13.4.3 Flutter Entertainment Online Gambling Introduction
13.4.4 Flutter Entertainment Revenue in Online Gambling Business (2015-2020)
13.4.5 Flutter Entertainment Recent Development
13.5 William Hill
13.5.1 William Hill Company Details
13.5.2 William Hill Business Overview and Its Total Revenue
13.5.3 William Hill Online Gambling Introduction
13.5.4 William Hill Revenue in Online Gambling Business (2015-2020)
13.5.5 William Hill Recent Development
13.6 Pinnacle
13.6.1 Pinnacle Company Details
13.6.2 Pinnacle Business Overview and Its Total Revenue
13.6.3 Pinnacle Online Gambling Introduction
13.6.4 Pinnacle Revenue in Online Gambling Business (2015-2020)
13.6.5 Pinnacle Recent Development
13.7 The Stars Group
13.7.1 The Stars Group Company Details
13.7.2 The Stars Group Business Overview and Its Total Revenue
13.7.3 The Stars Group Online Gambling Introduction
13.7.4 The Stars Group Revenue in Online Gambling Business (2015-2020)
13.7.5 The Stars Group Recent Development
13.8 Betvictor
13.8.1 Betvictor Company Details
13.8.2 Betvictor Business Overview and Its Total Revenue
13.8.3 Betvictor Online Gambling Introduction
13.8.4 Betvictor Revenue in Online Gambling Business (2015-2020)
13.8.5 Betvictor Recent Development
13.9 Betsson AB
13.9.1 Betsson AB Company Details
13.9.2 Betsson AB Business Overview and Its Total Revenue
13.9.3 Betsson AB Online Gambling Introduction
13.9.4 Betsson AB Revenue in Online Gambling Business (2015-2020)
13.9.5 Betsson AB Recent Development
13.10 Gamesys
13.10.1 Gamesys Company Details
13.10.2 Gamesys Business Overview and Its Total Revenue
13.10.3 Gamesys Online Gambling Introduction
13.10.4 Gamesys Revenue in Online Gambling Business (2015-2020)
13.10.5 Gamesys Recent Development
13.11 888 Holdings
10.11.1 888 Holdings Company Details
10.11.2 888 Holdings Business Overview and Its Total Revenue
10.11.3 888 Holdings Online Gambling Introduction
10.11.4 888 Holdings Revenue in Online Gambling Business (2015-2020)
10.11.5 888 Holdings Recent Development
13.12 Bet-at-home.com
10.12.1 Bet-at-home.com Company Details
10.12.2 Bet-at-home.com Business Overview and Its Total Revenue
10.12.3 Bet-at-home.com Online Gambling Introduction
10.12.4 Bet-at-home.com Revenue in Online Gambling Business (2015-2020)
10.12.5 Bet-at-home.com Recent Development
13.13 Intertops
10.13.1 Intertops Company Details
10.13.2 Intertops Business Overview and Its Total Revenue
10.13.3 Intertops Online Gambling Introduction
10.13.4 Intertops Revenue in Online Gambling Business (2015-2020)
10.13.5 Intertops Recent Development
13.14 Betway
10.14.1 Betway Company Details
10.14.2 Betway Business Overview and Its Total Revenue
10.14.3 Betway Online Gambling Introduction
10.14.4 Betway Revenue in Online Gambling Business (2015-2020)
10.14.5 Betway Recent Development
13.15 Betfred
10.15.1 Betfred Company Details
10.15.2 Betfred Business Overview and Its Total Revenue
10.15.3 Betfred Online Gambling Introduction
10.15.4 Betfred Revenue in Online Gambling Business (2015-2020)
10.15.5 Betfred Recent Development
13.16 Interwetten
10.16.1 Interwetten Company Details
10.16.2 Interwetten Business Overview and Its Total Revenue
10.16.3 Interwetten Online Gambling Introduction
10.16.4 Interwetten Revenue in Online Gambling Business (2015-2020)
10.16.5 Interwetten Recent Development
13.17 SBOBET
10.17.1 SBOBET Company Details
10.17.2 SBOBET Business Overview and Its Total Revenue
10.17.3 SBOBET Online Gambling Introduction
10.17.4 SBOBET Revenue in Online Gambling Business (2015-2020)
10.17.5 SBOBET Recent Development
13.18 Sportech
10.18.1 Sportech Company Details
10.18.2 Sportech Business Overview and Its Total Revenue
10.18.3 Sportech Online Gambling Introduction
10.18.4 Sportech Revenue in Online Gambling Business (2015-2020)
10.18.5 Sportech Recent Development
13.19 EGB
10.19.1 EGB Company Details
10.19.2 EGB Business Overview and Its Total Revenue
10.19.3 EGB Online Gambling Introduction
10.19.4 EGB Revenue in Online Gambling Business (2015-2020)
10.19.5 EGB Recent Development
13.20 BetOnline
10.20.1 BetOnline Company Details
10.20.2 BetOnline Business Overview and Its Total Revenue
10.20.3 BetOnline Online Gambling Introduction
10.20.4 BetOnline Revenue in Online Gambling Business (2015-2020)
10.20.5 BetOnline Recent Development

14 Analyst's Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details