Global 3D Animation Market Size, Status, Research and Forecast 2019-2025

Published On: Aug 2019

Format: PDF

Publisher: QY Research

Pages: 96

Report ID: 51716

3D Animation is the process of generating three-dimensional moving images in a digital environment. Careful manipulation of 3D models or objects is carried out within 3D software for exporting picture sequences giving them the illusion of animation or movement. However, this is completely based on the technique used for manipulating the objects. The procedure of generating 3D is sequentially categorized into three main sections and these are modeling, layout and animation and rendering. Modeling is the phase that describes the procedure of generating 3D objects within a certain scene. Layout and animation phase describes the process followed for positioning and animating the objects within a certain scene. Lastly, rendering described the end result or output of completed computer graphics. The process of production is successfully completed with the careful combination of the sections mentioned above and also some other sub-sections.
3D animation technology segment is categorized into modelling, motion graphics, rendering, visual effects (VFX), and others. 3D modelling holds the largest market share in the technology segment, as it is the most important stage for developing a 3D animation project.
North America holds the largest market share and APAC is growing at the highest CAGR in the 3D animation market, however MEA and Latin America are still in the initial phase of growth stage. Lack of government initiatives and poor finance are some of the major factors, which are restraining the growth of 3D animation in these regions
In 2018, the global 3D Animation market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global 3D Animation status, future forecast, growth opportunity, key market and key players. The study objectives are to present the 3D Animation development in United States, Europe and China.

The key players covered in this study
Adobe Systems
Autodesk
Autodessys
Corel
Maxon Computer
Newtek
Nvidia
Pixologic
Sidefx Software
The Foundry Visionmongers Ltd.
Trimble Navigation
Toon Boom Animation

Market analysis by product type
3D Modeling
Motion Graphics
3D Rendering
Visual Effects (VFX)
Others

Market analysis by market
Media and Entertainment
Construction and Architecture
Healthcare and Lifesciences
Manufacturing
Education and Academia
Others

Market analysis by Region
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global 3D Animation status, future forecast, growth opportunity, key market and key players.
To present the 3D Animation development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of 3D Animation are as follows:
History Year: 2018-2019
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type

1.4.2 3D Modeling
1.4.3 Motion Graphics
1.4.4 3D Rendering
1.4.5 Visual Effects (VFX)
1.4.6 Others
1.5 Market by Application
1.5.1 Global 3D Animation Market Share by Application (2018-2025)
1.5.2 Media and Entertainment
1.5.3 Construction and Architecture
1.5.4 Healthcare and Lifesciences
1.5.5 Manufacturing
1.5.6 Education and Academia
1.5.7 Others
1.6 Study Objectives
1.7 Years Considered

2 Executive Summary
2.1 3D Animation Market Size
2.2 3D Animation Growth Trends by Regions
2.2.1 3D Animation Market Size by Regions (2018-2025)
2.2.2 3D Animation Market Share by Regions (2018-2025)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Use Cases

3 Key Players
3.1 3D Animation Revenue by Manufacturers (2018-2019)
3.2 3D Animation Key Players Head office and Area Served
3.3 Key Players 3D Animation Product/Solution/Service
3.4 Date of Enter into 3D Animation Market
3.5 Key Players 3D Animation Funding/Investment Analysis
3.6 Global Key Players 3D Animation Valuation & Market Capitalization
3.7 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global 3D Animation Market Size by Type (2018-2025)
4.2 Global 3D Animation Market Size by Application (2017-2025)

5 United States
5.1 United States 3D Animation Market Size (2018-2025)
5.2 3D Animation Key Players in United States
5.3 United States 3D Animation Market Size by Type
5.4 United States 3D Animation Market Size by Application

6 Europe
6.1 Europe 3D Animation Market Size (2018-2025)
6.2 3D Animation Key Players in Europe
6.3 Europe 3D Animation Market Size by Type
6.4 Europe 3D Animation Market Size by Application

7 China
7.1 China 3D Animation Market Size (2018-2025)
7.2 3D Animation Key Players in China
7.3 China 3D Animation Market Size by Type
7.4 China 3D Animation Market Size by Application

8 Rest of World
8.1 Japan
8.1.1 Japan 3D Animation Market Analysis
8.1.2 Key Players in
8.2 Southeast Asia
8.2.1 Southeast Asia 3D Animation Market Analysis
8.2.2 Key Players in Southeast Asia
8.3 India
8.3.1 India 3D Animation Market Analysis
8.3.2 Key Players in India

9 International Players Profiles
9.1 Adobe Systems
9.1.1 Adobe Systems Company Details
9.1.2 Company Description and Business Overview
9.1.3 3D Animation Introduction
9.1.4 Adobe Systems Revenue in 3D Animation Business (2018-2019)
9.1.5 Adobe Systems Recent Development
9.2 Autodesk
9.2.1 Autodesk Company Details
9.2.2 Company Description and Business Overview
9.2.3 3D Animation Introduction
9.2.4 Autodesk Revenue in 3D Animation Business (2018-2019)
9.2.5 Autodesk Recent Development
9.3 Autodessys
9.3.1 Autodessys Company Details
9.3.2 Company Description and Business Overview
9.3.3 3D Animation Introduction
9.3.4 Autodessys Revenue in 3D Animation Business (2018-2019)
9.3.5 Autodessys Recent Development
9.4 Corel
9.4.1 Corel Company Details
9.4.2 Company Description and Business Overview
9.4.3 3D Animation Introduction
9.4.4 Corel Revenue in 3D Animation Business (2018-2019)
9.4.5 Corel Recent Development
9.5 Maxon Computer
9.5.1 Maxon Computer Company Details
9.5.2 Company Description and Business Overview
9.5.3 3D Animation Introduction
9.5.4 Maxon Computer Revenue in 3D Animation Business (2017-2018)
9.5.5 Maxon Computer Recent Development
9.6 Newtek
9.6.1 Newtek Company Details
9.6.2 Company Description and Business Overview
9.6.3 3D Animation Introduction
9.6.4 Newtek Revenue in 3D Animation Business (2017-2018)
9.6.5 Newtek Recent Development
9.7 Nvidia
9.7.1 Nvidia Company Details
9.7.2 Company Description and Business Overview
9.7.3 3D Animation Introduction
9.7.4 Nvidia Revenue in 3D Animation Business (2018-2019)
9.7.5 Nvidia Recent Development
9.8 Pixologic
9.8.1 Pixologic Company Details
9.8.2 Company Description and Business Overview
9.8.3 3D Animation Introduction
9.8.4 Pixologic Revenue in 3D Animation Business (2018-2019)
9.8.5 Pixologic Recent Development
9.9 Sidefx Software
9.9.1 Sidefx Software Company Details
9.9.2 Company Description and Business Overview
9.9.3 3D Animation Introduction
9.9.4 Sidefx Software Revenue in 3D Animation Business (2018-2019)
9.9.5 Sidefx Software Recent Development
9.10 The Foundry Visionmongers Ltd.
9.10.1 The Foundry Visionmongers Ltd. Company Details
9.10.2 Company Description and Business Overview
9.10.3 3D Animation Introduction
9.10.4 The Foundry Visionmongers Ltd. Revenue in 3D Animation Business (2018-2019)
9.10.5 The Foundry Visionmongers Ltd. Recent Development
9.11 Trimble Navigation
9.12 Toon Boom Animation

10 Market Dynamics
10.1 Drivers
10.2 Opportunities
10.3 Challenges
10.4 Market Ecosystem
10.5 Market Value Chain Analysis

11 Key Findings in This Report

12 Appendix
12.1 Research Methodology
12.1.1 Methodology/Research Approach
12.1.1.1 Research Programs/Design
12.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
12.1.2 Data Source
12.1.2.1 Secondary Sources
12.1.2.2 Primary Sources
12.2 Disclaimer
12.3 Author Details